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Crysis Patch 1.2 Download

363.7 MB9289Downloadsby Torsten06.03.2008
Crysis Patch 1.2 Download

Change Log Abstract

As usual we are going to inform you about additional bug fixes/tweaks included in the patch. With the upcoming weeks we try to inform you as good as possible about the change log, but no promise that we can finish the whole list until the patch is released - it is quite huge!


1. Optimizations and Stability



  • Corrected a number of memory leaks with FSAA modes.



2. General Fixes/tweaks

  • Fixed player receiving damage from rag dolls.


  • Fixed an issue where key bindings were not saved until the player resumed the game.



3. Weapons

  • Moved assault scope further away from the camera to allow for a better peripheral view while zoomed.


  • Nano-Disruptor grenade will no longer disrupt the revive invulnerability effect.


  • When prone with a sniper rifle, the attachments menu should no longer be cut off.



4. Vehicles

  • Fixed a number of issues where players getting out of vehicles would get stuck in walls.


  • Improved vehicle handling under braking and boosting.


  • Reduced collision damage multiplier for actor-vehicle collisions in MP.



5. Singleplayer

  • Halved suit energy required for punching in strength mode.


  • Helmets will never deflect shots when the player hits them while using weapon sights.



6. Multiplayer

  • Added a number of warnings for incorrect map version and missing maps when connecting to servers. (already introduced further above)


  • Players will no longer be banned for team killing while in pre-game period.


  • Fixed not being able to scroll player names on end of game scoreboard.



7. New Features

  • Added some additional audio hitfeedback functionality to multiplayer and singleplayer bullet impacts. Headshots will include an audible ding in multiplayer games.


  • Added additional audio feedback for player hitting enemies. The feedback can be disabled with "g_useHitSoundFeedback 0".

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Comments 1
  • 0
    0L0l1v3RRRFirst comment

    Mal sehen....

    Mal sehen , was der Patch so mit sich bringt , was man auch wirklich merkt... 😉

    Lg. 0l1v3R
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